Here is another IP as a Joke item. Nate Anderson reports that a player in the virtual world game
Second Life had "her Nomine-branded avatar skins allegedly ripped off by another user who has been selling counterfeit copies for his own profit." She has now gone to court for violation of her copyright
link here. Since the skins can be sold to others for "virtual" Linden dollars, for which there is a real-world dollar market among other game players, the skins can be said to have some value, but only among the demented.
For more on the case, read this link here
It will be interesting to see where the court takes it, in another example of the unreality of IP law. Why not set up avatars of lawyers and a court and a judge and a Congress to revise the law? Then the real-world judge could argue that he does not have jurisdiction and the suit has been brought in the wrong court. Problem solved.
Setting aside the ridiculousness of what you describe with the real world (or even a virtual world) lawsuit, I wonder if there is some way for designers to digitally sign their work in Second Life, so that even if it is copied, they can still hawk their "authentic" versions over the copies? I'm mostly a no-name knockoff kind of person so wouldn't care, but it could be important to some people to have the "original." Might not work as well when the copies are exact replicas.
Maybe, instead of suing, she should do what the real world fashion industry still has to do (at least for now): innovate and set new trends, so that whatever is widely copied is also yesterday's news.